yukito@ubuntu:~$ wine "C:\Program Files\CCP\EVE\eve.exe"
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:heap:HeapSetInformation 0x7c9000 0 0x33fc6c 4
fixme:win:EnumDisplayDevicesW ((null),0,0x338d7c,0x00000000), stub!
err:threadpool:iocp_poller NtRemoveIoCompletion failed: 0xc0000008
err:threadpool:iocp_poller NtRemoveIoCompletion failed: 0xc0000008
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x40052 0x00000000
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x195868,0x535d5e0): stub
fixme:imm:ImmDisableTextFrameService Stub
fixme:imm:ImmReleaseContext (0x40052, 0x13bd08): stub
yukito@ubuntu:~$ fixme:reg:GetNativeSystemInfo (0x33b718) using GetSystemInfo()
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #17:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log warning: no vertex attribute is explicitly assigned to vertex attribute zero
wine: Unhandled page fault on read access to 0xffffffff at address 0x6a1df3de (thread 0029), starting debugger...
fixme:imm:NotifyIME NI_CLOSECANDIDATE
fixme:imm:NotifyIME NI_CLOSECANDIDATE
fixme:imm:NotifyIME NI_CLOSECANDIDATE
fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked
fixme:d3d:buffer_PreLoad Too many full buffer conversions, stopping converting
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #93:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log warning: no vertex attribute is explicitly assigned to vertex attribute zero
Что делать? Вылетает ошибка при загрузке космоса, потом можно поиграть 1-3 минут и все висим... Что делать?
Прикрепленные изображения