Переформатировал и упорядочил ОП-пост 
туда же
Items:
[*] Incursus
[-|y] shipFalloffBonusGF
[+|n] shipArmorRepairingGF2
[*] agility: 3.1445 => 3.15
[*] armorHP: 368.0 => 450.0
[*] capacitorCapacity: 325.0 => 370.0
[*] cpuOutput: 110.0 => 135.0
[*] hp: 368.0 => 500.0
[*] lowSlots: 2.0 => 4.0
[*] maxLockedTargets: 3.0 => 4.0
[*] maxTargetRange: 37500.0 => 30000.0
[*] maxVelocity: 344.0 => 340.0
[*] powerOutput: 34.0 => 45.0
[*] rechargeRate: 234375.0 => 185000.0
[*] scanResolution: 620.0 => 600.0
[*] scanSpeed: 3500.0 => 2500.0
[*] shieldCapacity: 313.0 => 400.0
[*] signatureRadius: 44.0 => 42.0
[*] warpCapacitorNeed: 1.67e-06 => 2.24e-06
Gallente Frigate Skill Bonus: 10% bonus to Armor Repairer effectiveness and 5% bonus to Small Hybrid Turret damage per skill level.
[*] Merlin
[-|y] shipHybridRangeBonusCF2
[+|n] shipHybridDamageBonusCF2
[*] agility: 3.3155 => 3.6
[*] armorHP: 351.0 => 350.0
[*] capacity: 130.0 => 150.0
[*] cpuOutput: 175.0 => 180.0
[*] hiSlots: 4.0 => 3.0
[*] hp: 313.0 => 400.0
[*] launcherSlotsLeft: 2.0 => 0
[*] lowSlots: 2.0 => 3.0
[*] maxLockedTargets: 4.0 => 5.0
[*] maxTargetRange: 30000.0 => 50000.0
[*] maxVelocity: 268.0 => 310.0
[*] powerOutput: 35.0 => 40.0
[*] rechargeRate: 234375.0 => 175000.0
[*] scanResolution: 550.0 => 580.0
[*] shieldCapacity: 469.0 => 500.0
[*] shipBonusCF2: 10.0 => 5.0
[*] signatureRadius: 40.0 => 39.0
[*] turretSlotsLeft: 2.0 => 3.0
[*] warpCapacitorNeed: 2.68e-06 => 2.24e-06
The Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls.
Caldari Frigate Skill Bonus: 5% bonus to shield resistances and 5% bonus to Small Hybrid Turret damage per skill level.
[*] Punisher
[-|y] shipEnergyTCapNeedBonusAF
[+|n] shipSETDmgBonus2AF
[*] agility: 4.21 => 3.35
[*] armorHP: 469.0 => 500.0
[*] cpuOutput: 115.0 => 124.0
[*] hp: 391.0 => 450.0
[*] maxLockedTargets: 5.0 => 4.0
[*] maxVelocity: 287.0 => 330.0
[*] powerOutput: 45.0 => 55.0
[*] rechargeRate: 281250.0 => 212500.0
[*] scanResolution: 610.0 => 640.0
[*] shieldCapacity: 391.0 => 350.0
[*] shipBonus2AF: -10.0 => 5.0
[*] signatureRadius: 38.0 => 37.0
[*] warpCapacitorNeed: 1.67e-06 => 2.24e-06
The Punisher is considered by many to be one of the best Amarr frigates in existence. As evidenced by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels. With its damage output, however, it is also perfectly capable of punching its way right through unwary opponents.
Amarr Frigate Skill Bonus: 5% Bonus to Small Energy Turret damage and 5% bonus to armor resistances per skill level.
[*] Rifter
[*] armorHP: 351.0 => 400.0
[*] capacity: 130.0 => 140.0
[*] hp: 336.0 => 350.0
[*] maxVelocity: 353.0 => 355.0
[*] rechargeRate: 187500.0 => 125000.0
[*] shieldCapacity: 391.0 => 450.0
[*] Tormentor
[-|y] miningCapBonus
[-|y] shipCargoBonusAF
[-|y] shipMiningBonusAF
[+|y] shipEnergyTCapNeedBonusAF
[+|y] shipSETDmgBonusAF
[*] agility: 4.46 => 3.05
[*] armorHP: 243.0 => 450.0
[*] capacitorCapacity: 125.0 => 400.0
[*] capacity: 235.0 => 130.0
[*] cpuOutput: 140.0 => 130.0
[*] droneBandwidth: 5.0 => 10.0
[*] droneCapacity: 5.0 => 10.0
[*] hiSlots: 2.0 => 3.0
[*] hp: 235.0 => 400.0
[*] lowSlots: 3.0 => 4.0
[*] maxLockedTargets: 3.0 => 4.0
[*] maxTargetRange: 25000.0 => 40000.0
[*] maxVelocity: 301.0 => 320.0
[*] medSlots: 1.0 => 3.0
[*] powerOutput: 15.0 => 49.0
[*] rechargeRate: 93750.0 => 200000.0
[*] scanRadarStrength: 5.0 => 9.0
[*] scanResolution: 510.0 => 620.0
[*] scanSpeed: 5000.0 => 2000.0
[*] shieldCapacity: 118.0 => 350.0
[*] shipBonus2AF: 20.0 => -10.0
[*] signatureRadius: 45.0 => 35.0
[*] warpCapacitorNeed: 1.67e-06 => 2.24e-06
The Tormentor has been in service for many decades. For most of that time it saw service as a mining ship, its size barring it from making any kind of impact on the battlefield. As with most Amarr ships, however, its strong defenses always made it a tough opponent to crack, and with recent advances in turret capacitor use and damage output, its lasers have now stopped digging into dead ore and are instead focused on boring through the hulls of hapless vessels in combat.
Amarr Frigate Skill Bonus: 10% bonus to Small Energy Turret capacitor use and 5% Small Energy Turret damage per skill level.
Сообщение отредактировал Tandi: 04 May 2012 - 8:54