Приблизительный перевод примера из статьи:
Little Bobby Tables is sitting in his Archon in UJY-HE in at the top of Deklein, just after the Oceanus release. He wants to travel to Atioth, at the bottom of Geminate, which is around 50 LY as the space-crow flies. He consults a popular jump planning service, which gives him a route of four jumps and 53 LY. He’s travel fit and has max skills, so his jump range is 14.625 LY and he’s expecting to be limited primarily by the session change timer. The journey takes him around two minutes.
Маленький БОББИ на Арчёне сидит в UJY-HE (где то в Декляйне) после Океануса. Ему надо в Atioth (енто в Геминате), это около 50 LY, по дотлану это 4 прыга (с олл5 арчен прыгает на 14 LY). Займёт это минуты 2.
A month or so later, he’s back in UJY-HE, and Phoebe has just shipped. His Archon’s jump range is now 5 LY. He consults his jump planner, and finds that his route is now 12 jumps and 54 LY. He hasn’t jumped anywhere since the release, so he has no jump fatigue.
Через месяц или позже ему надо вернутся в UJY-HE, теперь его Арчён прыгает на 5 LY. По дотлану получается 12 прыгов и 54 LY. Усталость дж.драйва (jump fatigue) у него 0.
His first jump, of 4.85 LY, takes him to U-TJ7Y. Because he has no fatigue before the jump, he gains a minimum-length jump cooldown timer: 1 minute, plus 4.85 minutes for the distance travelled, for a total of 5.85 minutes, or 5 minutes 51 seconds. He also gains a jump fatigue value of 5.85.
Первый прыжок 4.85 LY в U-TJ7Y. КД джампдрайва 1 минута + 4.85 минут (расстояние прыжка), и jump fatigue 5.58
He waits for just under six minutes. In this time his jump fatigue decays down to 5.27. He then makes his next jump – 3.57 LY to LEK-N5. He gets a 5 minute 16 second jump cooldown timer, because his fatigue was 5.27 when he jumped, and his minimum timer would be 4 minutes 34 seconds based on range travelled. He then gets a fatigue increase after the jump. Because he travelled 3.57 LY, his fatigue is multiplied by 4.57, taking it up to 24.06.
Через 6 минут jump fatigue 5.27, Бобби делает второй прыжок на 3.75 LY в LEK-N5. Получает КД на 5 минут и 16 секунд (jump fatigue был 5.27 и минимальный таймер 4 минуты и 34 секунды основываясь на пройденном пути). Jump fatigue умножается на 4.57 (потому что прыжок был на 3.57 LY) и получаем 24.06 (вот тут я как математик по образованию чёт не догоняю).
He waits out his timer, which also reduces his fatigue to 23.53. After his cooldown timer expires, he makes his third jump, to RO0-AF, a distance of 4.19 LY. He gains a jump cooldown timer of 23 minutes 32 seconds, and his fatigue is multiplied by 5.19, up to 122.14.
Ждёт Бобби окончания КД и получает jump fatigue 23.53, делает третий прыжок в RO0-AF на расстояние 4.19 LY. Получаем КД на 23 минуты и 32 секунды и jump fatigue умножается на 5.19 и получаем 122.14.
After waiting for 23.5 minutes at the convenient local station, his fatigue is down to 119.79. He jumps again, to 2R-CRW – 4.9 LY. At this point his cooldown timer is 2 hours 2 minutes 8 seconds, and his fatigue is 706.74. At this point his total distance travelled is 17.51 LY, leaving him with 37.04 LY to go. He looks at his map, and finds a 40-route jump through nullsec to get to the same destination, and figuring two minutes per system, his warp travel time for the whole journey is a bit over half the cooldown for his next jump. He decides to fly there directly rather than trying to jump any further.
Курим на станке 23.5 минут и получаем jump fatigue 119.79, прыгаем снова в 2R-CRW - 4.9 LY. Ловим КД на 2 часа 2 минуты и 8 секунд и jump fatigue 706.74. В этой точке пройденный путь равен 17.51 LY и 37.04 LY осталось. По карте 40 прыгов (примерно по 2 минуты на систему) получаем по времени в половину КД )
Пы.Сы.
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