+20% shild
+20% armor
-20% unanchoring delay
-20% anchoring delay
-20% onlining delay
Fuel per hour
Large
Oxygen 16 (стандартно 25)
Coolant 5 (8)
*** isotopes 338 (450)
Liquid ozone 113 (150)
Heavy water 113 (150)
Strontium clathrates 150 (200)
Medium
Oxygen 7 (13)
Coolant 4 (4)
*** isotopes 169 (225)
Liquid ozone 56 (75)
Heavy water 56 (75)
Strontium clathrates 75 (100)
Small
Oxygen 4 (7)
Coolant 2 (2)
*** isotopes 85 (113)
Liquid ozone 29 (38)
Heavy water 29 (38)
Strontium clathrates 38 (50)
Angel Control Tower, Blood Control Tower, Guristas Control Tower, Sansha Control Tower, Serpentis Control Tower
+10% shild
+10% armor
-10% unanchoring delay
-10% anchoring delay
-10% onlining delay
Fuel per hour
Large
Oxygen 22 (стандартно 25)
Coolant 7 (8)
*** isotopes 383 (450)
Liquid ozone 128 (150)
Heavy water 128 (150)
Strontium clathrates 170 (200)
Medium
Oxygen 11 (13)
Coolant 4 (4)
*** isotopes 192 (225)
Liquid ozone 64 (75)
Heavy water 64 (75)
Strontium clathrates 85 (100)
Small
Oxygen 6 (7)
Coolant 2 (2)
*** isotopes 97 (113)
Liquid ozone 32 (38)
Heavy water 32 (38)
Strontium clathrates 43 (50)
Объем материала довольно велик, поэтому разделим всех неписей на две группы. В первую войдут обычные (Angel, Blood, Guristas, Sansha и Serpentis), во вторую – "продвинутые" (Dark Blood, Domination, Dread Guristas, Shadow, True Sansha).
Общие замечания
Структуры первой группы (если не указано особо) имеют такие характеристики:
+50% shild
+50% armor
+50% scan resolution
-10% unanchoring delay
-10% anchoring delay
-10% onlining delay
-10% powergrid usage
Структуры второй группы (если не указано особо) имеют такие характеристики:
+100% shild
+100% armor
+100% scan resolution
-20% unanchoring delay
-20% anchoring delay
-20% onlining delay
-20% powergrid usage
Теперь перейдем к рассмотрению отдельных структур
Для Орудий ПОСа отличие в значениях damace modifier. Разница тоже составляет +10% и +20%, но приведу точные значения.
Large Blaster Battery/Serpentis/Shadow
67/73/80
Medium Blaster Battery/Serpentis/Shadow
44/48/52
Small Blaster Battery/Serpentis/Shadow
29/31/34
Large Railgun Battery/Serpentis/Shadow
40/44/48
Medium Railgun Battery/Serpentis/Shadow
27/29/32
Small Railgun Battery/Serpentis/Shadow
18/19/21
Large Beam Laser Battery/Blood, Sansha/Dark Blood, True Sansha
40/44/48
Medium Beam Laser Battery/Blood, Sansha/Dark Blood, True Sansha
27/29/32
Small Beam Laser Battery/Blood, Sansha/Dark Blood, True Sansha
18/19/21
Large Pulse Laser Battery/Blood, Sansha/Dark Blood, True Sansha
56/61/67
Medium Pulse Laser Battery/Blood, Sansha/Dark Blood, True Sansha
37/40/44
Small Pulse Laser Battery/Blood, Sansha/Dark Blood, True Sansha
25/27/30
Large Artillery Battery/Angel/Domination
81/89/97
Medium Artillery Battery/Angel/Domination
67/73/80
Small Artillery Battery/Angel/Domination
44/48/52
Large AutoCannon Battery/Angel/Domination
46/50/55
Medium AutoCannon Battery/Angel/Domination
43/47/51
Small AutoCannon Battery/Angel/Domination
30/33/36
Ракетные батареи
Citadel Torpedo Battery/Guristas/Dread Guristas
2,5/2,75/3,0 – missile damage bonus
160.000/144.000/136.000 - powergrid usage
Cruise Missile Battery/Guristas/Dread Guristas
1,0/1,1/1,2 – missile damage bonus
40.000/36.000/32.000 - powergrid usage
Torpedo Battery/Guristas/Dread Guristas
2,5/2,75/3,0 – missile damage bonus
80.000/72.000/64.000 - powergrid usage
Средства РЭБ
Ion Field Projection Battery/Guristas/Dread Guristas
15/17/25 - ladar, radar, gravimetric strenght
45/51/76 – magnitometric strenght
Phase Inversion Battery/Guristas/Dread Guristas
15/17/25 – gravimetric, magnitometric, radar strenght
45/51/76 – ladar strenght
Spatial Destabilization Battery/Guristas/Dread Guristas
15/17/25 – ladar, magnitometric, radar strenght
45/51/76 – gravimetric strenght
White Noise Generation Battery/Guristas/Dread Guristas
15/17/25 – gravimetric, ladar, magnitometric strenght
45/51/76 – radar strenght
Sensor Dampening Battery/Serpentis/Shadow
-50%/-55%/-65% - scan resolution bonus
-50%/-55%/-65% - targeting range bonus
Бонусов по powergrid usage нет.
Stasis Webification Battery/Angel/Domination
-75%/-82,5%/-97,5% (!!!!) – max velocity bonus
Warp Disruption Battery/Serpentis/Shadow
3/4/5 – warp scramble strenght
10 sec/15 sec/25 sec – duration
Warp Scrambling Battery/Serpentis/Shadow
75.000 m/82.500 m/97.500 m - warp scramble range
10 sec/11 sec/13 sec – duration
Бонусов по powergrid usage нет.
Energy Neutralizing Battery/Blood, Sansha/Dark Blood, True Sansha
1.000/1.100/1.200 – energy neutralized
Бонусов по powergrid usage нет.
Сообщение отредактировал Veronika: 23 June 2007 - 15:20