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#1
Chegevarich

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Готовлю текст для поста на офф форум, оригинал идеи тут, перевёл на инглиш как смог, но, в виду того, что инглиш не мой родной язык и я мало общался с носителями языка - я не корректно представляю себе общую стилистику написания подобных текстов на английском...
В общем и целом - если у кого будет время - помогите подготовить текст для поста на офф :)

спойлерEng.
спойлерBla-Bla-Bla

When I was read topic on wiki I was understand, what main weapon off gallente - its the drones.

...Federation once relied almost entirely on drone fleets to defend its beliefs and borders


MB time 4 reconstruct drones are comming?
I dont remember 4 some updates 2 drones (2-3 years), except nerf of some drone-ships like cut bandwidth or drone bay.
In this time we was see lot of changes in world of New Edem, there was an "interesting" artillery, which has become a panacea for big fleet fight (arti abadon =_+), there was an t3 ships (yo 2 the proteus in role of nerdoishar),
there was an incursions, PI, 3D charachers, wormholes, slippers, dramiel steel insane and now have a diagnosis - overPower and waiting for treatment in the form of nerf, Unnameable was take this name and spawn a lot of megabytes of hateposts (butthurt if you want) and lot of mems (mb a lot of more), there was an unscan ships and was going 2 dramiel in room of nerf, subsystem 4 t3 ships, witch making them unstoptble 4 bubbles, tears were shed thousands Gallente about hybrids... and what about drones? Nothing.


What is offered?

1) Drones do indeed main weapon!
What are the main instruments of murder in the Eve?
Projectiles, rockets and lasers (no, I accidentally missed the hybrids). For each type of weapon has a special module 4 low slot, which increases damage and RoF (heat sync 4 lazor, gyro stabs 4 proj, ballistic control 4 launchers).
For each type of weapon has a rigs which increases damage and RoF.
There is, also, implants, which increases damage and RoF. Also boosters (drugs) witch increases fighting qualities of weapons.
What is to blame for the drones? They also "the main weapon Gallente"!
Propose to introduce:
  • rigs which increases damage and RoF (not 4 fighters and fighter bombers)
  • special module 4 low slot, which increases damage and RoF (not 4 fighters and fighter bombers) (it's like gyrostabs 4 proj)
  • boosters (drugs) witch increases fighting qualities of weapons (not 4 fighters and fighter bombers)
  • implants, which increases damage and RoF, and lot more, all like 4 "main weapon" (not 4 fighters and fighter bombers)
  • Overheat the drones! Give the possibility to include overheating. Focus on the guns of this class. Take into account the skill of thermodynamics. If the drone "burned out" - he will try to crawl without the MWD (MWD also heated) to the ship without being able to shoot. Repair as well as a module only if damaged less than 100% for complete combustion - in drone-service to the station!

Thus changes the meaning of the phrase drone user from "fanatic" in the direction of "drone user".

2) Drones4all!
You disgusted by the Gallente ships, but in my heart you love to drone? We'll help you!
Propose to introduce a number of modules to control the drones.
The essence of the module - +1 module +1 drone in Space +N m in drone bay +N m bandwidth -1 high slot and -PG, -CPU.
where N - equal 5, 10, 25 for 3 class of ship size, namely - frig-destr, crus-BC, BS.
This module should consume as much CPU and PG as the gun this class (can not told how much, it's will be hard job :)).
The ideology is that - remove the gun - get a drone.
OverPower should not be, because any dominix will lose 5 hi-slots, it's mean what he can not 2 be neytroDomi, RRDomi, BlasterDomi, just 5 passive modules.
btw : Why module is passive? It will give possibility 2 drone use 4 ships witch have not any bandwidth and drone bay.
The same DomI will lose its bonus to hybrids (lol), and bonus 2 +10% damage from drones can not make it overPower.

3) Science does not stand still or stop crying Gallente scientists on hybrids!
Modules on drones for the most part limited to T1 version, or fraction. Why so?
Propose to introduce a module version t2
  • Drone Link Augmentor
  • Drone Navigation Computer
  • Omnidirectional Tracking Link
  • EW drones (can not understand why we have not it yet :()
4) Stop this outrage!
Change subsystem 4 proteus - make possible construct the t3 ishtar!
Proteus Offensive - Drone Synthesis Projector - add 25m of bandwidth! Instead, take a gun. It's the t3 ship of Gallente or what?
So, if we will use 2 subsystem 4 drones - we will take something like t3 ishtar :)

5) Drones need BRAINS!!!
More options are good and different, namely:
  • Setting the preferred target - for example - I want that would be in combat drones fired at the ships as primary orly running light drones want them to kill interceptor. (I've got two kills of rookie ships, followed by chasing my drones, as I relaxed in permajamm)
  • Setting - emergency return - the drone taking damage to a custom level (70% structure, 30% armor, 10% of the shield, as it will please the host drone) and goes to the drone bay
6) Drones - your friends!
  • Allow the drones to repair his ship-owner, because it's logical!
  • Allow the drones to protect ship-owner! Drone - there is an answer to the Gallente on jamm technology of Caldari, as a consequence, it is logical to use the following - I have a problem, let drones, gave the order to protect me - they hit those kicks me.
  • Drones can help you - allow assists drones 2 yourself - shooting to primarI - drones will do it 2!

 

At last - I'm was open this topic on forum of Russian community and was take support 4 this theme. We have a lack of understanding associated with the precise figures.
I will wright it here
In our discus we was speaking about Dominix. In my proposes i was told about +1 drone module, modules 4 damage increase and rigs + implants i don't speaking about precise figures, but in our discus we was use modules-prototypes.
Max. increase of damage 4 turrets looking like 200% (this is an empirical figure, i was see damage from armageddon in EFT from mega pulse laser (450 DPS), and this armageddon with 2 imps (+5% damage, +5% RoF), +2 rigs (+10% damage, +10% RoF) equal 1045 DPS (all without drones, with drones we have 1361 DPS)),
in case of Dominix it's will be looking like - 475 DPS from 5 ogres II, if we will use +1 drone module - it will be 10 orges II and 950 DPS, if we will install all modules 4 damage - we will take something like 1900 DPS :D Gallente - The Kings Melee!!!111 All right - it's a joke ;)
In case of sentry Dominix - it's will be looking like 450 DPS base, 900 DPS from 10 drones, and 1800 DPS with setup "all in damage", lot 2.
I was told on Russian forum about this argument - smart guys from CCP will make it more realistic!
But we have to remember what drones have many differences with other weapons, i will wright it here 2 people, who scared by my idea of drone boost:
  • drones are mortal
  • Drones have to get to target
  • Drones need a lot of med-slots (sentry without 3 Omnidirectional Tracking Link are unuseful)
  • You can not take a huge cloud of drones
  • Drones cry from the smart bomb of scorpion
  • Drones are not catching up with many targets (hurri on MWD more faster them drones, and something like vagabond will be beat in hysterics and cry looking at orges speed)
  • Drones are often left on the battlefield, because if you will wait them - you can loose your ship

The projectiles, lasers, rockets have all this problem? Can kill the cannon? Not fit all types of ammunition in the cargo? Guns are tied to the place? Lasers drop them and break the lens of smart bombs? We have to wait until the return to the rocket in cargo, or we will leave our launchers on battlefield?

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#2
Spitfire*Нейтрал

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Первое что хуже всего бросается в глаза (и последнее от мну на щас), т.к. ухожу на поспать.
Замени все цифры на нормальные "for" и "to".
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#3
Suddiez

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Chegevarich, помогу, если до вечера терпит или никто не вызовется.

Первое что хуже всего бросается в глаза (и последнее от мну на щас), т.к. ухожу на поспать.
Замени все цифры на нормальные "for" и "to".

four & two троллфейс.жпг

Сообщение отредактировал Suddiez: 29 June 2011 - 10:26

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#4
Chegevarich

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Первое что хуже всего бросается в глаза (и последнее от мну на щас), т.к. ухожу на поспать.
Замени все цифры на нормальные "for" и "to".

оке, заменю это :)

Chegevarich, помогу, если до вечера терпит или никто не вызовется.
four & two троллфейс.жпг

Он имел ввиду мои сокращения для for - 4 и для to - 2, а не про цифры :)
До вечера терпит, ибо всё равно сейчас идет эпик война и шатания на офф форуме по поводу... честно говоря не понял по какому поводу :) Боятся доната в понимании "донат" и "дрейк +15" :) На выходных этих хочу постить, если не будет продолжения банкета после поста решений встречи с CSM :)
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#5
Мейер

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спойлерEng.
спойлерBla-Bla-Bla

When I read this topic on wiki I found the drones to be the main Gallente weapon.

May be it is the right time to re-balance the drones?
I do not remember any changes affecting drones for the last 2-3 years except the nerf of some drone-ships through cutting the bandwidth or limiting the drone bay. Nowadays we see a lot of changes in the world of New Edem, the projectiles were re balanced, becoming a panacea for big fleet fights (arti abadon =_+), T3 ships were introduced (all glory the proteus as the "nerd ishtar"), there were the incursions, PI, 3D characters, wormholes, slippers, dramiel is still insane and now even considered "overpowered" and waiting for treatment in the form of nerf. The "not to be named" was named so and spawned tonns of hateposts (butthurt if you want) and a lot of mems (may be a lot more), there were the unscan ships (nerfed by the last patch), a subsystem for T3 ships, giving them resistance against bubbles, thousand Gallente shed tears on hybrids... and what about drones? Nothing.


What is offered?

1) Drones are to serve as a main weapon!
What are the main instruments of destruction in Eve?
Projectiles, rockets and lasers (YES, I'm not mentioning the hybrids by purpose). For each type of weapon there is a special module for low slot, increasing its damage and RoF (heat sync for lazor, gyro stabs for proj, ballistic control for launchers).
Each type of weapon has rigs increasing damage and RoF.
There are, also, implants, increasing damage and RoF. Even some boosters (drugs) affect the fighting qualities of weapons.
But nothing for the drones? The Gallente main "weapon"!?

What is offered to implement:
  • rigs increasing drone damage and RoF (not affecting fighters and fighter bombers)
  • special module for low slot, increasing damage and RoF (not affecting fighters and fighter bombers) something like the gyrostabs for projectiles.
  • boosters (drugs) increasing fighting drone characteristics (not affecting fighters and fighter bombers)
  • drone implants, increasing the damage and RoF, and lot more, all like the ones for "main weapon types" (not affecting fighters and fighter bombers)
  • Overheat option for drones! Give the possibility to include overheating. Focus on the guns of this class. Take into account the skill of thermodynamics. If a drone "burns out" - he will try to crawl without the MWD (MWD also heated) to the ship without being able to shoot. Repair them just like a module only if it is damaged less than 100% for complete combustion - in drone-service at the station!

Through this changes the the phrase "a drone holder" will no more mean "a fanatic nerd".

2) Drones4all!
You are disgusted by the Gallente ships, but somewhere deep in your heart you like the drones? We'll help you!
Let us introduce a number of modules to control the drones.
What generally do the offered modules is - +1 module +1 drone in Space +N m3 in drone bay +N mb bandwidth -1 high slot and -PG, -CPU.
where N - equals 5, 10, 25 for 3 class of ship size, namely - frig-destr, crus-BC, BS.
This module should consume as much CPU and PG as the gun of the same class (can not tell the exact numbers, it's up to you :)).
The ideology is simple - "remove the gun - get a drone".
There should not appear any OverPowered ships, for example a dominix will lose 5 hi-slots to control 5 addditional drones, meaning that it will not anymore be a neytroDomi, RRDomi, BlasterDomi, it will be just a pure DroneDomi.
btw : Why a passive module? It will give drone usage possibility to the ships which have no bandwidth and drone bay.
The same Domi will lose its bonus to hybrids (lol), and the +10% drone damage bonus will not make it overpowered.

3) Science does not stand still or stop the Gallente scientists cry on hybrids!
The drone Modules mostly are limited by T1 version, or fraction. Why is it so?
Develop the T2 modules.
  • Drone Link Augmentor
  • Drone Navigation Computer
  • Omnidirectional Tracking Link
  • EW drones (I cannot understand why we don't have them yet :()
4) Stop this outrage!
Change the proteus subsystems - give us the possibility to drive a T3 ishtar!
Proteus Offensive - Drone Synthesis Projector - adds 25m of bandwidth! Instead, take out a gun. It's the Gallente T3 ship or what?
So, using the drone subsystems - we will construct something like a T3 ishtar :)

5) Drones need BRAINS!!!
There are more good and different, namely:
  • Setting the preferred target - for example - I want the drones to fire at primary targets (e.g. the light drones to attack an interceptor). I've got two kills of rookie ships, made by my drones, as I was relaxing in permajamm
  • Option to set emergency return - a drone taking damage to a certain level (70% structure, 30% armor, 10% of the shield, or whatever stated) returns to the drone bay
6) Drones are your friends!
  • Allow the drones to repair their ship-owner, because it's logical!
  • Allow the drones to protect the ship-owner! Drones were the argument of Gallente against the Caldari jamm technology, as a consequence, it is logical to use the following - I have a problem, I order the drones to protect me - they go and kick the ass of whoever attacks me.
  • Drones can help you - allowing assists from drones for yourself - you shoot the primary - drones do the same!

 

At least - I opened this topic at a Russian EvE community forum and it was supported. Although we had some argues associated with the precise figures.
Let me retell the situation
In our discussion we were speaking about Dominix. In my proposes i told about +1 drone module, modules for damage increase and rigs + implants. I was not speaking about precise figures, but in our discussion we used some "prototype modules".
Maximal damage increase for turrets is something like 200% (this is an empirical figure, I calculated the mega pulse laser armageddon damage in EFT (450 DPS), and the same armageddon with two imps (+5% damage, +5% RoF), +2 rigs (+10% damage, +10% RoF) has 1045 DPS (all without drones, with drones we have 1361 DPS)),
in case of Dominix it will be looking like - 475 DPS from 5 ogres II, and if we use +1 drone modules - there will be 10 ogres II and 950 DPS, if we install all modules for damage - we will have something like 1900 DPS :D Gallente - The Melee Kings!!!111 All right - that's a joke ;)
In case of a centry Dominix - it will be looking like 450 DPS base, 900 DPS from 10 drones, and 1800 DPS with setup "all in damage", vol 2.
To sum up, at the Russian forum we thought - "the smart guys from CCP will make it more realistic!"
But we have to remember what drones have many differences compared to other weapons, i will mention them here for people who are scared by my idea of drone boost:
  • Drones are destructible
  • Drones have to reach the target
  • Drones need a lot of med-slots (centry's without 3 Omnidirectional Tracking Links are useless)
  • You can not carry an infinite amount of drones with you
  • Drones cry from the smart bomb of scorpion
  • many targets are simply faster than Drones (hurri on a MWD is faster than the drones, and something like a vagabond just laughs at drone speed)
  • Drones are often left on the battlefield, because waiting for them to return sometimes means that YOU do not return to the base.

Do the projectiles, lasers, rockets have all this problems? Can you kill a cannon? Is anyone spending a whole cargo of ammunition during a fight (or is anyone limited by the types of ammunition he has in cargo?)? Guns are tied to some place? Do the smartbombs make you drop a Laser or break their lens? Do we have to wait until a rocket returns to the cargo bay, or will you leave your launchers on a battlefield?


Так вроде более/менее нормально.

UPD: еще раз прошелся по тексту, поправил места на которые указывал Spitfire, + по мелочи

Сообщение отредактировал Мейер: 29 June 2011 - 14:03

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#6
Suddiez

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Он имел ввиду мои сокращения для for - 4 и для to - 2, а не про цифры :)

Пожалуй. Spitfire, пардон, поторопился шутковать (:
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#7
Spitfire*Нейтрал

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Ну вот, великолепный перевод. Правда в паре мест надо орфографию подправить

neytroDomi - neutroDomi
If the drone "burned out" - If a drone "burns out"
primari - primary
or we will you leave your launchers on a battlefield - or will you leave your launchers on a battlefield?
followed by chasing my drones, as I relaxed in permajamm) - made by my drones, as I was relaxing in permajamm)

И еще несколько таких же незначительных мелочей. К сожалению не смогу сейчас нормально вычитку сделать, как только так сразу.
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